Welcome to Ultima Online (UO): Outlands, a massive, free-to-play “alternate reality” shard that reimagines the golden age of sandbox MMORPGs. Set in the custom world of Avadon, Outlands offers a meticulously crafted experience that builds upon the classic T2A era ruleset while introducing deep, modern progression systems like Aspect Mastery, Skills, and Mastery Chain. Whether you are a returning veteran from the 90s or a completely new adventurer, you are entering a living, breathing world where every action has consequences and every victory is earned.
The journey for new players begins in Shelter Island. This starting area helps players learn the game. It features a New Player Dungeon that offers a skill gain bonus. This UO: Outlands beginner’s guide walks you through the basics, Best Beginner’s Template, and essential tips to survive the world of Avadon. From your first steps on Shelter Island to navigating high-stakes dungeons, this guide ensures you build a character capable of thriving in a full-loot sandbox environment.
Getting Started
The Best Beginner’s Template

The Archer Bard is a popular starter option on Outlands. It addresses two common challenges for new players: survivability and affordability.
Unlike warriors who need expensive “Mastery Links” to survive, a Bard can “negate and trivialize” content by playing an instrument.
Why the Archer Bard is a Good Starter

- Damage Mitigation: Skills like Peacemaking can immobilize enemies or reduce their damage. Discordance weakens armor and resistance.
- Low Cost: Expensive magical weapons or “Aspect Gear” are not needed to start farming mid-level dungeons.
- Fast Progression: The Bard Codex allows customization of music effects with minimal XP, providing power boosts earlier than other classes.
Gameplay Basics

In Ultima Online: Outlands, the control scheme blends classic point-and-click mechanics with modern “Razor” assistant features for automation and efficiency.
- Movement: Right-click and hold anywhere in the game world to move. The distance between your cursor and your character determines speed; keeping it close results in a walk, while further away initiates a run.
- Auto-Run: Pressing both the Left and Right Mouse Buttons simultaneously allows your character to run automatically without holding the buttons down.
- Interacting:
- Single Left-Click: Identifies an object or player name and alignment.
- Double Left-Click: Executes the default action, such as opening a door, using a potion, or mounting a horse.
- Right-Click: Closes most in-game windows (Gumps) and dialog boxes.
- War & Peace (TAB): The TAB key toggles between Peace and War modes. You must be in War mode to attack targets.
- Health Bars: You can “drag” health bars off characters (including your own) by left-clicking and pulling their name or body away. Alternatively, hold CTRL + SHIFT to display nameplates for everyone on screen, which can then be dragged into bars.
- Targeting: Most skills and spells will bring up a targeting cursor. Use ESC to cancel a current target if needed.
Outlands includes several built-in hotkeys to improve quality of life:
- CTRL + S / CTRL + B: Perform a salute or bow emote.
- CTRL + Mouse Wheel: Zooms your game view in and out.
- ALT + Left-Click: Forces your character to auto-follow a target player or creature.
- Smart Harvest: By double-clicking a tool like a pickaxe, you automatically trigger Smart Harvest, which attempts to gather from all nearby nodes without manual clicking.
Shelter Island: The Starting Hub
Shelter Island is the critical starting hub where players can train skills safely before entering the full-loot mainland of Avadon. While here, you hold Young Player Status, which protects you from being attacked or stolen from by other players.
Maximize Early Skill Gains

The primary goal is to reach 80 skill in your core combat and utility abilities before leaving.
- New Player Dungeon: Located on the northwest side of town, this dungeon provides a skill gain bonus. Focus on fighting low-threat monsters like
Mongbats and
Skeletons initially, moving toward
Ettins and
Trolls as you improve. - Training Credits: Use your Training Credits Deed (1,000 credits) to pay NPC skill training to level 50. Drag the deed onto an NPC after selecting the skill from their context menu.
- Anatomy Skill Benefit: increases the damage dealt with weapons, provides a bonus to swing speed, and increases the amount healed with bandages through the Healing skill.
Complete New Player Quests

Follow the guided quests available on the island to earn essential starting items:
- The Prevalia Stables Quest (Let’s Ride): Prioritize this to earn your first Horse, which is vital for travel and escaping danger.
Early Wealth Generation

In the New Player Dungeon, looting is your primary way to build a starter fund, but it comes with specific restrictions designed to balance the safe environment. This makes it a great place for learning the mechanics of looting without the pressure of being robbed by other players, though you won’t find high-tier rare items or special drops like Treasure Maps or Arcane Scrolls here. To collect gold, you simply double-click the corpse of a fallen enemy to open its container and then drag the gold piles into your backpack.
Since you are a “Young” player, your loot is protected, and you can even pick clean the remains left behind by more experienced players to gather extra resources. It is recommended to farm until you have roughly 10,000 gold, which is enough to purchase basic equipment before you venture into the more dangerous mainland dungeons.
Leaving Shelter Island

Leaving Shelter Island is the “graduation” point where you transition from safety to the high-stakes, full-loot world of Avadon. Once you leave, you permanently lose your Young Player Status.
Immediate Actions After Leaving
- Prevent Criminal Looting: Before doing anything else, type
[PreventCriminalLootingin the chat window. In the New Player Dungeon, looting was safe; on the mainland, accidentally looting a “blue” player’s corpse will turn you Grey, allowing anyone to kill you without penalty. - Grandmaster Your Skills: You capped at 80 on Shelter, but you need 100 (Grandmaster/GM) for the mainland.
- Public Training Dummies: Use the public dummies located at the Prevalia, Outpost, or Anchor’s Rest moongates to reach 100 combat skills safely.
- Prevalia Zoo: The zoo in East Prevalia is the standard location for training Barding skills (Musicianship, Discordance, Peacemaking) on caged animals.
- Set Up Escape Macros: survival on the mainland depends on speed. Create hotkeys for Recall (overland escape) and Gate Travel (dungeon escape).
Where to Farm Safely

As a new player, you should prioritize low-risk gold and experience:
- Sanctuary Dungeon: Every week, one dungeon is randomly selected as a Sanctuary zone where PvP and theft are strictly prohibited. While gold and XP are reduced by 50%, it is the only 100% safe way to learn dungeon layouts.
- Urukton Bluffs: This is the Level 2 new player dungeon after Shelter Dungeon. It contains low-threat mobs like Ratmen and Orcs, though be warned: it is not a protected zone, and PKs occasionally target it.
- Level 1 Dungeons: The first floors of Ossuary (West of Cambria) or Aegis (East of Horseshoe Bay) are beginner-friendly.
- Overworld Spawns: If dungeons feel too crowded with PKs, farm Graveyards (like the one south of Andaria) or Orc Forts in the wilderness.
Essential First Purchases
Your first 100k gold should go toward:
- Blessed Runebook: To save your teleport locations without losing them on death.
- Aspect Kit & Codex: These are the core of Outlands progression. A Lyric Aspect kit is essential for Bards to significantly boost their damage and survivability.
- Trapped Pouches: Carry 3–5 “trapped” pouches. If a PK paralyzes you, opening a trapped pouch deals 1 damage to you, which breaks the paralysis and lets you run.
Final Thoughts
Finalizing your journey in Ultima Online: Outlands requires a shift in mindset: you are no longer just playing a game, but participating in a massive, player-driven ecosystem. The transition from the safety of Shelter Island to the mainland can be intimidating, but it is where the true heart of the experience lies. Do not fear death or the loss of equipment; in Outlands, “pixels” are temporary, but the skills you gain and the reputation you build within the community are permanent.