The Shadow Hunter stands as the undisputed king of efficiency in Trove’s vast open worlds, transforming the traditional grind into a high-speed blitz, designed for one thing: maximizing your Flux Farming per hour. By leveraging the class’s unique ability to automate attack speed, players can redirect their focus toward raw movement and overwhelming power, turning the most challenging biomes into effortless profit centers.
This guide will break down the essential components of the Farming Shadow Hunter build, providing you with the gear stat priorities, gem configurations, emblems & flask selection, and recommended ally.
Recommended Gear Stats
| Slot | Stats Priorities |
|---|---|
| Weapon | Crit Damage → Movement Speed → Physical Damage → Magic Find |
| Hat | Max HP → Movement Speed → Crit Damage → Magic Find |
| Face | Max HP → Movement Speed → Crit Damage → Physical Damage |
| Ring | Physical Damage → Magic Find |
For a high-end Shadow Hunter build, you must prioritize Movement Speed and Critical Damage. Once you have the Class Gem (
Shadow Blitz), your Attack Speed is automatically maximized at 12 arrows per second, making that stat entirely useless on your equipment.
Emblems & Flask Selection
The Best Flasks
Death-Defying Vial: Widely considered the S-Tier flask for most players. It automatically triggers a charge when your health drops too low, preventing you from dying and instantly activating your emblems.
Conjurer’s Crucible Vial: A top-tier choice for speed farming. It has a chance to refill its charges whenever your Magic Find triggers, allowing you to stay in the world indefinitely without returning to the Hub to refill.
The Best Emblems
Martial Emblem: Absolutely essential for all physical classes. It doubles your Physical Damage (250% boost) for a short duration, allowing you to one-shot dungeon bosses.
Trailblazing Emblem: The gold standard for flux farming. It provides a significant boost to movement speed and jump, ensuring you can fly to the next dungeon as soon as the boss dies.
Recommended Ally

Scorpius is widely regarded as the premier S-Tier ally for the Shadow Hunter, specifically engineered to excel in high-speed Flux Farming and endgame Uber worlds. It serves as an upgrade to older allies like Earnie because it bridges the gap between raw power and rapid mobility. By providing a substantial +400 Light and a +25% Physical Damage with a significant Movement Speed boost
Gems
Gems are your most significant source of Power Rank (PR) and damage. For a Shadow Hunter, the goal is to optimize “Machine Gun” efficiency by balancing Physical Damage, Critical Damage, and Critical Hit while maximizing Light through Cosmic gems.
Recommended Gem Stats
For gems focus on gems that have Physical Damage → Crit Damage → Crit hit. once your total Critical Hit reaches exactly 100%, any additional points in that stat become “dead weight”—they provide zero benefit to your DPS. you should reroll or hunt for pieces that swap Critical Hit for Physical Damage, Crit Damage, or Maximum Health.
Shadow Blitz (Class Gem)

The Shadow Blitz gem is non-negotiable for the Shadow Hunter. It removes the charge-up time for your basic attack, turning it into a rapid-fire stream of arrows. your attack speed is capped at 12 shots per second, you can completely ignore the “Attack Speed” stat on all gear and gems, freeing up slots for Movement Speed.
You can find the class gem in the shores of everdark. Both Uber 8 and Uber 9 drop them, so the easiest is to just go to an Uber 8 one, complete a dungeon, then open the chest with a class gem key.
Recommended Empowered Gem
- Pyrodisc: S-Tier for farming. Killing an enemy creates a flaming disc that deals damage and provides a massive Movement Speed boost.
- Explosive Epilogue: Good for crowd control; enemies explode on death, dealing area damage.
- Vampirian Vanquisher (Cosmic): Provides life-leech and another movement speed proc.
Final Thoughts
The true power of a Farming Shadow Hunter is anchored in its Class Gem (Shadow Blitz), which fundamentally redefines how the character scales. By completely stripping away the Attack Speed stat, you can instead focus on the combination of Movement Speed, Critical Damage, and Physical Damage