We’ve all stood there once—a newcomer in Lumbridge, watching in awe as a veteran warrior strode past in their formidable Slayer helmet, an Abyssal whip coiled at their hip. That silent promise whispers to every adventurer: “Someday, that will be me.” The path of the Slayer is more than a skill; it’s a pilgrimage through the most dangerous corners of Gielinor, a journey that forges casual adventurers into seasoned monster hunters. It transforms aimless combat into purposeful conquest, each assigned task another step toward joining the legends of this world.
This guide is designed to walk you through the best task and build from early to end game for slayer.
The Early Levels
A Porcine of Interest Quest

Complete the short novice quest A Porcine of Interest. It serves as an in-game introduction to the skill and gives you a small chunk of early Slayer experience. It rewards you with 30 Slayer reward points, and enough
Slayer experience to skip straight to Level 9
Slayer.
Natural History Quiz

Before talking to a Slayer Master, go to the Varrock Museum and complete the Natural History Quiz in the basement. It takes less than 5 minutes, and rewards you with enough
Slayer experience to reach to Level 13
Slayer.
The Slayer Masters

The relationship between a Slayer and their Master is one of mutual respect. These seasoned veterans have stood where you stand now, and they know exactly which assignments will test your limits and which will forge you into something greater. Choosing your Master wisely is the first strategic decision on this journey.
| Slayer Master | Location | Requirements | Points/Task | Best For |
|---|---|---|---|---|
| Turael/Spria | Burthorpe/Draynor | None | 0 | Low-level tasks; resetting streaks |
| Mazchna | Canifis | 20 Combat, Priest in Peril | 6 | Early Morytania tasks |
| Vannaka | Edgeville Dungeon | 40 Combat | 8 | Solid mid-level introduction |
| Chaeldar | Zanaris | 70 Combat, Lost City | 10 | Good variety for medium levels |
| Konar quo Maten | Mount Karuulm | 75 Combat | 18 (20 with Kourend Elite) | Brimstone Keys; consistent profit |
| Nieve | Tree Gnome Stronghold | 85 Combat | 12 (15 with Western Elite) | Balanced XP and points; great accessibility |
| Duradel | Shilo Village | 100 Combat, 50 Slayer, Shilo Village | 15 | Best for high-level XP efficiency |
Your journey will see you progressing through these masters. Start with Vannaka at 40
Combat, move to Chaeldar at 70, then Nieve at 85, making Duradel your ultimate home once you meet his requirements. Konar quo Maten Drops Brimstone Keys on every task, making even bad tasks profitable. She is also the only master who assigns Alchemical Hydra (Level 95+), a multi-million GP boss. while Duradel’s task list is meticulously crafted for maximum
Slayer experience per hour.
The Slayer Build Progression

Walking into a cave of Aberrant Spectres without a Nose Peg, or facing Dust Devils without a Facemask, is a lesson you only learn once. The path demands preparation, and the right gear separates the veterans from the victims.
Your gear should evolve alongside your prowess. Here’s how to equip yourself for the journey:
| Combat Style | Early Game (Low CB) | Mid Game (70+ CB) | End Game (85+ CB) |
|---|---|---|---|
| Melee | Rune Set, Combat Bracelet, Amulet of Strength | Fighter Torso/Dragon Armor, Barrows Gloves, Dragon Defender, Fire Cape, Amulet of Fury, Abyssal Whip/Dragon Scimitar | Torva/Ferocious, Primordial Boots, Avernic Defender, Infernal Cape, Amulet of Torture, Ghrazi Rapier/Scythe |
| Ranged | Green D’hide, Maple Shortbow, Ava’s Attractor | Black/Blessed D’hide, Rune Crossbow/Broad Bolts, Ava’s Accumulator | Masori Armor, Toxic Blowpipe/Venator Bow, Ava’s Assembler |
| Magic | Mystic Robes, Ancient Staff | Ahrim’s Robes, Master Wand | Ancestral Robes, Kodai Wand, Imbued Heart |
The Slayer-Specific Toolkit
Beyond standard combat gear, certain items are non-negotiable:
Slayer Helmet (i): Your single most important upgrade. This helmet combines the effects of all Slayer headgear and the Black Mask, providing that crucial 16.67% damage and accuracy boost while protecting you from specific monster effects. Upgrade from a Black Mask as soon as you can afford the 400 point unlock.
Dwarf Multicannon: The ultimate experience accelerator. While expensive to operate, it dramatically increases experience rates on cannonable tasks like Dagannoths, Kalphites, and Suqahs. Unlocked via the Dwarf Cannon Quest.
Bracelet of Slaughter &
Expeditious Bracelet: These enchanted bracelets are tactical tools. Use the Bracelet of Slaughter to extend high-experience tasks (like Dust Devils or Nechryaels), and the Expeditious Bracelet to quickly finish undesirable assignments .- Transportation Network: Fairy Rings (from Fairytale II),
Slayer Ring (crafted after purchase Ring bling unlock for a one-time cost of 150 points), and a well-stocked Player-Owned House with teleports are indispensable for minimizing downtime between kills .
Spending Slayer Points Priority

Slayer points are your lifeblood, the currency of convenience and efficiency. How you spend them can shorten your journey to 99 by dozens of hours.
Follow this priority list for your hard-earned points:
Bigger and Badder (50 Points): Your absolute first purchase. This unlock gives a chance for Superior monsters to spawn, which offer massive experience and a chance at valuable unique items like the Imbued Heart .
Malevolent Masquerade (400 Points): Learn to assemble a
Slayer helmet, which requires level 55
Crafting.- Block Tasks: Use your block slots strategically on common, slow, and undesirable tasks. Each Master now has their own block list, allowing for precise customization.
- Ring Bling (150 Points): Learn to craft a
Slayer ring, which requires level 75
Crafting.
Like a Boss (200 Points): Konar, Duradel, Krystilia, and Nieve will be able to assign boss monsters as your task, excluding: the Corporeal Beast, Yama, Nightmare, and Nex.
Recommended Slayer Tasks Block List
The ideal Slayer block list depends entirely on whether you want to maximize combat experience (XP) or maximize profit (GP). You should always block tasks that have a high weight (highly likely to be assigned) but offer poor rewards or slow kills.
Recommended Block List for Max XP
Prioritizes blocking high-weight, slow, unbarrageable single-target monsters so you can get fast burst/cannon tasks.
| Monster Assignment | Why You Must Block It 🛑 |
|---|---|
| Metal Dragons | Combined weight is massive; very slow kills and terrible XP. |
| Hellhounds | High weight, no valuable standard drops, single-combat only. |
| Greater Demons | Very high total HP pools making the tasks take too long. |
| Black Demons | High health and defensive stats; slow XP unless using demonic gorillas. |
| Suqahs | Decent cannon XP, but consumes too many supplies for low reward. |
| Drakes | Incredibly slow animations, unburstable, and mediocre loot. |
Recommended Block List for Max Profit (GP)
Prioritizes blocking high-weight tasks that give no gold, while keeping high-alch and boss tasks unblocked (like Gargoyles, Nechryael, and Basilisks).
| Monster Assignment | Why You Must Block It 🛑 |
|---|---|
| Metal Dragons | Bronze through Steel waste expensive potion supplies for virtually no profit. |
| Kalphites | Drop almost nothing of value; completely generic loot table. |
| Fire Giants | Heavy weight but only drop cheap steel/mithril items and low cash. |
| Suqahs | Completely empty loot tables aside from tooth/hide drops. |
| Hellhounds | Zero regular loot drops; only unblock if actively farming the Cerberus boss. |
| Spiritual Creatures | High defense, annoying to access, and very poor GP-per-hour ratios. |
Best Slayer Tasks for Experience

The rhythm of Slayer becomes a meditation—the familiar travel routes, the setup, the methodical execution. Here are the tasks that will form the backbone of your journey to 99.
- Smoke Devils: When barraged in their cave with a cannon, you can achieve rates exceeding 150,000 Slayer XP per hour . This is the task you dream of, requiring 93 Slayer.
- Dust Devils: Accessible at 65 Slayer, Bursting them in the Catacombs of Kourend can yield around 100,000 XP per hour while often being profitable. Always extend this task.
- Nechryaels: Unlocked at 80 Slayer, these are another fantastic bursting task in the Catacombs, also offering approximately 100,000 XP per hour. Their superiors are particularly lucrative.
- Mutated Bloodvelds: Found in the Catacombs or Meiyerditch Labs, these are excellent cannon tasks yielding 80,000-100,000 XP/hour. Their high hitpoints and low defense make them ideal for rapid experience.
Best Slayer Tasks for Money Making

While Krystilia offers the highest raw profit for lower combat levels due to Wilderness mechanics, Duradel dominates the late game by unlocked access to high-tier bossing and high-alch monster tasks. Konar acts as a great mid-level bridge due to her unique reward keys.
- Boss Tasks (“Like a Boss” unlock): Allows you to hunt high-tier bosses like Vardorvis or Zulrah on task for up to 8M+ GP/hr.
- Araxxor / Alchemical Hydra: End-game Slayer bosses that pull in 3M to 6M+ GP/hr from unique weapon/armor drops.
- Demonic Gorillas / Tormented Demons: Unlocked via grandmaster quests; their unique shard drops are worth tens of millions.
- Revenants: Highly lucrative Wilderness weapon drops, but comes with the risk of encountering player killers (PKers).
- Gargoyles / Skeletal Wyverns: Extremely chill, low-effort money tasks that drop direct raw cash and rune items to alchemy.
Final Thoughts
The journey to 99 Slayer is a marathon, not a sprint. It will test your patience, your resources, and your willpower. But it is also one of the most rewarding journeys in all of Gielinor.
You’ll know you’ve transformed when the once-daunting caves become familiar territory, when you instinctively know which potions to pack for a Hellhound task, and when the teleport routes to the Catacombs of Kourend are as familiar as the path from Lumbridge to Varrock.